TIARA HANANDITA. QUIZZZ BASED LEARNING GAMES AS LEARNING MEDIA INNOVATION IN THE NEW NORMAL ERA. Adi Widya: Jurnal Pendidikan Dasar, [S. l.], v. 7, n. 2, p. 199–204, 2022. DOI: 10.25078/aw.v7i2.1193. Disponível em: https://ojs.uhnsugriwa.ac.id/index.php/AW/article/view/1193. Acesso em: 15 oct. 2026.